Voice and gesture development environment: keyboard free programming

dc.contributor.advisorKing, Scott A.
dc.contributor.authorBouse, Leana Morgan
dc.contributor.authorBouse, Leana Morgan
dc.contributor.committeeMemberRahnemoonfar, Maryam
dc.contributor.committeeMemberBoham, Mikaela
dc.contributor.committeeMemberRahnemoonfar, Maryam
dc.contributor.committeeMemberBoham, MikaelaRahnemoonfar, Maryam
dc.contributor.committeeMemberBoham, Mikaela
dc.date.accessioned2017-12-14T21:28:05Z
dc.date.accessioned2017-12-14T21:28:05Z
dc.date.available2017-12-14T21:28:05Z
dc.date.available2017-12-14T21:28:05Z
dc.date.issued2017-08
dc.date.issued2017-082017-08
dc.description.abstractComputer interaction is essential for computer science professionals. Traditional input devices, such as a keyboard and mouse, can be difficult obstacles for professionals with pre-existing manual impairments or may develop future manual impairments as a result of extensive computer use. To address the needs of these professionals, we developed the Voice and Gesture Development Environment (VGDE), allowing users to create Java programs through the use of voice and gesture, by using Microsoft Speech for speech recognition engine and the Leap Motion device and Application Program Interface (API) for gesture recognition. This software allows users to dictate Java code naturally through voice commands, as well as edit and navigate the user's code with voice and gestures. The purpose of the VGDE is to reduce the amount of keyboard and mouse usage while programming and interacting with a development environment.en_US
dc.description.collegeCollege of Science and Engineeringen_US
dc.description.departmentComputing Sciencesen_US
dc.format.extent42 pagesen_US
dc.identifier.urihttp://hdl.handle.net/1969.6/14799
dc.identifier.urihttp://hdl.handle.net/1969.6/14799http://hdl.handle.net/1969.6/14799
dc.language.isoen_USen_US
dc.rightsThis material is made available for use in research, teaching, and private study, pursuant to U.S. Copyright law. The user assumes full responsibility for any use of the materials, including but not limited to, infringement of copyright and publication rights of reproduced materials. Any materials used should be fully credited with its source. All rights are reserved and retained regardless of current or future development or laws that may apply to fair use standards. Permission for publication of this material, in part or in full, must be secured with the author and/or publisher.en_US
dc.subjectgesture recognitionen_US
dc.subjecthuman-computer interactionen_US
dc.subjectprogramming by voiceen_US
dc.subjectspeech recognitionen_US
dc.titleVoice and gesture development environment: keyboard free programmingen_US
dc.typeTexten_US
dc.type.genreThesisen_US
thesis.degree.disciplineComputer Scienceen_US
thesis.degree.grantorTexas A & M University--Corpus Christien_US
thesis.degree.levelMastersen_US
thesis.degree.nameMaster of Scienceen_US

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